Turn Based Strategy Framework 2.1 回合制战略框架
The project is a highly customizable framework based on turn-based strategy. It allows creating custom-shaped cell grids, placing objects such as units or obstacles on them, and playing the game with both human and AI players. The framework is designed to allow easy implementation of various game mechanics. Please check the documentation linked below for more information.
Key features of the TBS framework.
-Covers all aspects of turn-based games, including map generation, pathfinding, combat, and game progression
-Includes Grid Helper custom checker for automatic scenario setup
-Tile and Unit Painter introduced in v2.0 make map design easier than ever
-Comprehensive project documentation
-Responsive support via email or forum threads
-Has helped many developers complete their hobby projects, school assignments or release games to market
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