皆大欢喜 发表于 2022-8-28 22:34:50

Space Combat Kit 2.3.2 街机太空射击战斗游戏



The Space Combat toolkit allows you to make a simple space arcade shooter into a complex space simulation game fast!


Space Fighter - First Person Character - Large Warship - for VR!

With the provided Space Carrier Framework, you can easily create all types of ships, weapons and ship modules, allowing your players to choose ships and weaponry and engage in an exciting battle with AI opponents.

Use only what you need - The toolkit's modular framework keeps everything you don't need out of the way. Adding new things to make your game stand out is as easy as creating new modules.

Spaceship Controller
- Customizable, physics-based space flight controllers
- Control fighters, large warships and all types of spaceships
- Choice of 6 degrees of freedom
- Multiple control configuration options
- AI and player use the same set of ship controllers
- Configurable engine exhaust effects

First-person character
- First-person character available
- Access to any vehicle
- Uses the same frame as other vehicles

Large warships
- Large warship camera
- Large warship controller
- Large warship AI
- Controls multiple turrets
- Targeting subsystems

Weapons
- Projectiles and laser guns
- Tracking missiles
- Turrets and gimbaled weapons
- Create selective trigger groups in-game
- Quickly create new weapons with reusable modular components
- Customize weapon effects
- Targeting aids

Radar
- 2D/3D holographic radar
- Target box with off-screen display arrows
- Target hologram
- Fully customizable HUD
- Add additional target data without writing code
- Create multiple target selectors
- Enemy ship targeting subsystem
- Works with VR!

Lives
- Create new life value types (hull, shields, etc.)
Energy shield effects
- Quickly create new destructible objects

Energy
- Manage energy distribution between subsystems in-game
- Easy creation of energy consuming weapons/modules

Modules/equipment
- Easily create new weapons/modules and add them to the equipment menu
- Easily create new subsystems for your ship with the Module Manager

Customizable Inputs
- Create brand new inputs that can be connected to the game without code
- Create new control scripts for vehicles quickly and easily
- Share control scripts between multiple vehicles with overlapping capabilities

AI
- Behaviors available include obstacle avoidance, combat, patrol, and follow formation
- Easily create new behaviors for your ships
- Includes behaviors for space fighters and large warships

Cameras
- Provides smooth tracking cameras
- Easily add new camera views and customize camera behaviors
- Easily set up layered cameras

More
- Vibration Manager to drive camera vibration and create vibration effects
- Object pools
- And much more!

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