仓库小力巴 发表于 2023-5-8 09:50:09

Car Paint - Pro 3.1汽车漆着色器


Features:
▲ This Pro Shader is a complex material with four layers: a base diffuse layer, a base glossy layer, reflective coating layer, overlay layer, fresnel layer, metallic flakes layer, and clear coat layer. The material allows the adjustment of each of these layers separately.
▲ There are four shaders included. The regular car paint shader has a ‘Base Paint’ layer and a ‘Reflective Coating’ layer. There is also a shader with an extra ‘Overlay’ layer available, this could be used for dirt, wear and decals. Both of these layers have a transparent and a opaque variant.
▲ The shaders are built up with different layers, each layer has it’s own lighting and relevant settings.
▲The car paint shaders use maps to render the flakes. In order to ease the creation of these maps the package includes a tool for generating procedurally these maps.


特征:
▲ 此Pro Shader是一种复杂的材料,有四层:基础漫射层、基础光泽层、反射涂层、覆盖层、菲涅耳层、金属薄片层和透明涂层。该材料允许单独调整这些层中的每一层。
▲ 包括四个着色器。常规的汽车油漆着色器有一个“基础油漆”层和一个“反射涂层”层。还有一个带有额外“叠加”层的着色器,可以用于污垢、磨损和贴花。这两层都有透明和不透明的变体。
▲ 着色器由不同的层组成,每个层都有自己的照明和相关设置。
▲汽车油漆着色器使用贴图来渲染薄片。为了简化这些地图的创建,该包包括一个用于按程序生成这些地图的工具。







页: [1]
查看完整版本: Car Paint - Pro 3.1汽车漆着色器