Feel 3.8
Packed with more than 130 feedbacks, it'll let you easily trigger screenshakes, haptics, animate transforms, play with sounds, cameras, particles, physics, post processing, text, shaders, time, UI, and add juice to every aspect of your game.
From the creator of the acclaimed Corgi Engine and TopDown Engine, it is the best juice and game feel framework out there, whether you're new to Unity, or an experienced developer. Clean code, good practices, optimizations, it'll likely completely change your workflow as far as gamefeel is concerned.
Extremely easy to use, MMFeedbacks are going to change the way you make your games awesome. Just create an empty game object, add the MMFeedbacks class to it, and you can start adding and tweaking individual feedbacks. With more than 130 different feedbacks to pick from, it's now super easy to create games that feel good.
This asset contains :
- 35+ demos, from minimal scenes to a complete game, showing various ways you can use Feel to add juice to your game and make it feel good
- MMFeedbacks, its core system, an intuitive way to trigger juicy effects
- Nice Vibrations, the best haptics solution for Unity out there
- MMTools, a library of helpers and tools for all situations
Install instructions : click here to learn how to install Feel in your project in just a few simple steps.
Important :
- Feel is a major upgrade to the MMFeedbacks asset - it's MMFeedbacks 2.0, making it bigger and better. Owners of MMFeedbacks can upgrade to Feel free of charge. Do not buy both of them.
- MMFeedbacks and MMTools are already included in Corgi Engine and TopDown Engine. If you own any of these, only buy Feel if you need it as a separate package.
- This asset includes Nice Vibrations as a gift. Do not buy it twice!
- Feel will work on all render pipelines, and you can absolutely import Feel in a URP or HDRP project. Just note that most demos are made using the standard RP, and they may not render correctly when opened in projects using other pipelines.
它包含130多个反馈,可以让你轻松触发屏幕截图、触觉、动画变换、播放声音、相机、粒子、物理、后处理、文本、着色器、时间、UI,并为游戏的各个方面增添活力。
从备受赞誉的Corgi Engine和TopDown Engine的创建者那里,无论你是Unity的新手还是经验丰富的开发人员,它都是最好的果汁和游戏感觉框架。干净的代码、良好的实践、优化,就游戏感觉而言,它可能会彻底改变你的工作流程。
极易使用,MMFeedbacks将改变你让游戏精彩的方式。只需创建一个空的游戏对象,将MMFeedbacks类添加到其中,就可以开始添加和调整单个反馈。有130多种不同的反馈可供选择,现在创建感觉良好的游戏非常容易。
此资产包含:
-35多个演示,从最小的场景到完整的游戏,展示了使用Feel为游戏添加活力并使其感觉良好的各种方法
-MMFeedbacks,它的核心系统,一种直观的方式来触发有趣的效果
-Nice Vibrations,Unity的最佳触觉解决方案
-MMTools,一个适用于所有情况的助手和工具库
安装说明:单击此处了解如何通过几个简单步骤在项目中安装Feel。
重要信息:
-Feel是对MMFeedbacks资产的一次重大升级,它是MMFeedbacks2.0,使其变得更大更好。MMFeedbacks的所有者可以免费升级到Feel。不要两个都买。
-MMFeedbacks和MMTools已经包含在Corgi Engine和TopDown Engine中。如果你拥有这些,只有在你需要的时候才购买Feel作为单独的包装。
-此资产包括作为礼物的尼斯振动。不要买两次!
-Feel将适用于所有渲染管道,并且您绝对可以在URP或HDRP项目中导入Feel。请注意,大多数演示都是使用标准RP制作的,当在使用其他管道的项目中打开时,它们可能无法正确渲染。
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