Beast - Advanced Tessellation Shader 2022.2镶嵌细分着色器
Beast is an advanced tessellation shader integrated into Unity's Standard (for Built-in RP) and Lit (for Universal RP) shaders and offers:
• Four types of tessellation:
1. Fixed
2. Distance Based
3. Edge length
4. Phong
• Recalculation of displaced Normals and Tangents.
• Supports lightmapping and global illumination.
• Fully compatible with Unity's post processing and image effects.
• Faster shadow caster pass with controllable tessellation LOD.
Shaders are Curved World compatible.
Asset is already included in the Amazing Shaders Bundle.
Note:
• Shaders are compatible with Built-in and Universal render pipelines.
• Device with tessellation support is required.
• This is not a terrain shader.
Supported Unity versions:
• Only the latest LTS versions of Unity 2019.4, 2020.3, 2021.3 and 2022.3 are supported.
• Unity alpha and beta versions are never supported.
• Unity 'tech release' versions are not officially supported.
Beast是一款高级镶嵌着色器,集成到Unity的Standard(适用于内置RP)和Lit(适用于通用RP)着色器中,并提供:
•四种类型的镶嵌:
1.固定
2.基于距离
3.边缘长度
4.Phong
•重新计算位移的法线和切线。
•支持光照贴图和全局照明。
•完全兼容Unity的后期处理和图像效果。
•具有可控镶嵌LOD的阴影投射器过程更快。
着色器与“弯曲世界”兼容。
资产已包含在Amazing Shaders Bundle中。
注:
•着色器与内置渲染管道和通用渲染管道兼容。
•需要具有镶嵌支持的设备。
•这不是地形着色器。
支持的Unity版本:
•仅支持Unity 2019.4、2020.3、2021.3和2022.3的最新LTS版本。
•从不支持Unity alpha和beta版本。
•官方不支持Unity“技术发布”版本。
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