Other visual scripting tools just expose the Unity API (written for programmers) and C# language (programming) directly in thousands of nodes. If you already know how to program, then you can build what you need, but that's hard for non-programmers to learn!
PlayMaker takes a more advanced strategy, using state, actions and events to provide an intuitive structure and help you build behavior quickly. This actually allows both non-programmers and programmers to produce faster and more efficiently.
PlayMaker has been used in dozens of launched products, including Hearthstone Legends, INSIDE, Hollow Knight, The First Tree, Dreamfall, Firewatch, and many more. We've worked with everyone from AAA studios to indie developers to make sure PlayMaker meets their needs on every platform.