TRY THE ONLINE DEMO (WebGL)
New in Version 4:
- 3-4x Better Performance
- GUI Support (highly requested)
- 5 Custom ASCII Fonts
- Several New Features (see patch notes)
Supports
- 2D, 3D and GUI
- Every Render Pipeline
- Playmaker, Game Creator 1 & 2 (custom actions) (optional)
Features
- Easy Implementation (2-3 lines of code)
- 5 Custom ASCII Fonts (bonus)
- Pooling and Threading Optimizations
- Several Preset Buttons (Style, Fading & Behavior)
- Face Camera Feature (3D)
- Render Through Objects Feature (3D)
- Consistent Screen Size Feature (3D)
- Soft Collision Feature (spreads popups)
- Highly Customizable Fade In and Fade Out.
- Lerp or Velocity Movement
- Follow Gameobject Feature (maintains offset to transform)
- Vibration Feature
- Start Rotation Feature
- Rotate over Time Feature
- Scale by Number Feature (larger number = larger scale)
- Scale over Time Feature
- Push Feature (pushes nearby popups by an offset)
- Combination Feature (combines & adds up)
- Destruction Feature (clears existing popups)
- Lots of Text Formatting Options
- Can display Decimals
- Clean Inspector with Tooltips and Hints
- Uses TextMeshPro
- And many smaller features...