This is a real time saver solution to get AAA looking lighting in a few seconds or minutes even without any lighting experience
Turn your Unity's Lighting Workflow very similar to Unreal Engine's workflow and Frostbite engine then only focus on your scene design instead of the wasting your time on finding a proper lighting settings for all light parameters !!!
Update 2.9 playlist
Update 2.8 playlist
Lighting Box 2 has been re designed to help you get the desired result in the shortest possible time
With a lot of Sample projects, shaders and video tutorials in the latest updates
*** New easy to use snow controller and shader
+ Included high quality sample projects and scenes
High quality tessellated terrain shader with maximum performance + Amplify Shader Editor source. + easy to use Terrain controller component
Supports for Interior and Outdoor scenes
Drag and drop in game Settings Menu to get access to Quality, Display and Effects settings.
Fully support of the Post Processing 3, True Volumetric Light and Global fog assets and effects both for forward and deferred rendering
+ A lot of the videos
=> Features :
- A real time saver solution
- Save and Load settings to/from lighting profiles
- Drag and drop settings menu
- Post Processing Stack 2 support
- Based on the best post effect settings
- Tessellated terrain shader
- POM and Tessellation shaders
- Distance based particle shader (Like Frostbite game engine)
- High quality sun lens flare with maximum performance + Tutorials to make a new one based on the other games
- Night and Snow sample scenes
Youtube Channel
After purchasing this asset, you can upgrade to other assets with discount: