Functionality
- No CCU restrictions
- Multiple map servers for MMO mode
- MMO mode account and character management - for MMO mode
Sqlite, MySQL database
- Character save as binary file in single player/LAN mode
- Character with various attributes (Hp, Mp, Armor, Accuracy, Evasion, Critical Rate, Lethal Damage Rate, Block Rate, Blocking Rate, Movement Speed, Attack Speed, Weight Limit)
- Customizable character attributes, you can set any attribute you want, such as strength, agility, vitality, intelligence, etc.
- Ability to customize your damage element and resistance system can be set according to your wishes for fire, lightning, ice, etc.
- Customizable defensive equipment, you can set any armor to equip any position such as head, chest, feet as you wish
- One-handed, two-handed and two-handed weapons
- Equipped with attributes of effectiveness, swords may be better used with characters with more strength, bows may be better used with characters with a lot of dexterity
- Equipment refinement/enhancement
- Equipment sets
- Equipping sockets and enhancements
- Equipment can increase skill levels - character skills, attacks / buff / debuffs
- Group / Party Skills
- Summon monster skills
- Gain Exp, Gold and items from monsters
- Gain Exp, Gold and items in quests
- Customizable NPC dialogs, you can set any dialog, menu and condition to display the menu
- NPCs can be assigned tasks
- NPC quest indicators
- NPCs can sell items
- Players can sell items to NPCs
- Players can trade items and gold to other players
- Players can fight with other players (PVP)
- Item crafting system
- Hunger, thirst, food and water
- Building system
- Harvesting system
- Cash store
- Party System
- Guild System
- Guild level and skill system
- Customizable guild member characters
- Pet system
- Single-player example dungeon system
- Party instance dungeon system
- Player storage system, where players can store/withdraw items from storage and other characters in the same account can access storage
- Guild storage system, where players can store/withdraw items from storage, and other characters in the same guild can also access storage
- Player bank system, players can deposit/withdraw gold from the bank, other characters in the same account can also access the bank
- Guild banking system, where players can deposit/withdraw gold from the bank and other characters in the same guild can access the bank
- In-app purchases for in-game hard currency
- Multiplayer network system implementation using LiteNetLib
- Support for two types of traditional animations and Mechanim animations