Used in Disco Elysium, Crossing Souls, Jenny Lelue, Last Epoch, The Last Door, and many other games, the Unity Dialogue System is a powerful and highly sought-after way to easily add interactive dialogue and quests to your games. It is a complete and robust solution that includes a visual, node-based editor, dialogue UI, plot screen, quest log, save/load, and more. At its core, it is a streamlined and efficient conversation system. A large collection of optional plugins allows you to quickly and easily add conversations to projects and integrate them with other resources. No scripting required. Includes complete C# source.