编辑器/功能拓展 FOV Enemy Detection 2.0

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New V2!
- New option to let players cut off the FOV
- Cleaned up code what makes it easier to modify and built on
- Performance improvenements so you can have even more FOV
- Easier implementation of patrol points
- Expanded bullet functionality
- Propper support for multiple players at once
- More demo scenes
- Easier intergration by using UnityEvents

Feautures:
- Field Of View sight mechanic
- Having multiple enemies and multiple players at once
- patrolling between custom defined points
- Chasing the player when spotted
- Shooting at the player

This is an easy to use drag and d-rop script and very customizable to fit every game. You can make an enemy patrol between custom defined points and if they see the player they will move towards them while shooting. If you escape the enemy they will go back to their patrol.

This asset includes 3 scripts, one sprite, a bullet prefab and a demo scene. All of these can be modified to your own liking for futher instructions take a look at the documentation pdf. This asset is really flexible and easy to use in your project, it can be used as an enemy guard patrol AI with just a few simple instructions that are explained in detail in the instructions pdf and the documentation pdf.



新V2!
-让玩家切断FOV的新选项
-清理代码使其更容易修改和构建
-性能改进,让您拥有更多FOV
-更容易实施巡逻点
-扩展的项目符号功能
-道具同时支持多个玩家
-更多演示场景
-使用UnityEvents更容易集成

Feautures:
-视野机械师
-同时拥有多个敌人和多个玩家
-在自定义定义的点之间巡逻
-被发现时追赶玩家
-向玩家射击

这是一个易于使用的拖放脚本,非常可定制,适合每个游戏。你可以让敌人在自定义点之间巡逻,如果他们看到玩家,他们会在射击时向他们移动。如果你逃离敌人,他们会回到巡逻队。

该资产包括3个脚本、一个精灵、一个子弹头预制和一个演示场景。所有这些都可以根据您自己的喜好进行修改,以获得进一步的说明。请查看文档pdf。该资产非常灵活,易于在您的项目中使用,它可以用作敌方警卫巡逻AI,只需一些简单的说明,这些说明在说明pdf和文档pdf中进行了详细解释。

2024-6-11 16:48 上传
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