编辑器/功能拓展 Real Ivy 2 Procedural Ivy Generator 2.0.8攀援植物生成器

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Welcome to Real Ivy 2 the procedural Ivy and climbing plants generator for Unity that allows you to create stunning realistic climbing vegetation!

Real Ivy generates Ivy and climbing plants using the colliders in your scene as a base on which to grow, climb and adapt, and can be used to create amazing growth animations at runtime.

You can create your plants either at design time, run time, or a combination of both in which you pre-bake your ivy in editor, and then grow it over time in your game.

Key Features
- Ivy Painting system
- Procedural growth system
- High quality presets system
- Design time and Runtime support
- Normal mapping, reflections, PBR support
- Customizable leaves and branch shapes
- Place by clicking in the scene view
- Customizable growth path
- Lightmapping support
- Optimized meshes
- Friendly UI

Major Changes for V2
- 100% Redesigned UI and UX
- Improved presets system
- New runtime baked ivies
- High quality presets included
- Custom animated shaders included [built-in / URP / HDRP]
- Nine tools for manual refining
- Prefab based leaves
- Multiple leaves types support
- Atlassed leaves support
- More optimized vine geometry
- 32 bit mesh buffer support (no vertices limit)
- Optimized memory usage at runtime.

You can use any shader with the generated meshes, so if you have a specific shader for vegetation then it will be compatible with this tool.

Compatible with
- Built-In render pipeline
- High Definition render pipeline
- Universal render pipeline
- Amplify Shader Editor

To use Real Ivy you only have to:
- Choose a preset
- Click wherever you want the ivy to grow
- Click start growth
- Save the generated mesh


欢迎使用 Unity 中的程序常春藤和攀援植物生成器 Real Ivy 2,它可让您创建令人惊叹的逼真攀援植被!

真实常春藤 "使用场景中的碰撞器生成常春藤和攀援植物,并以此为基础进行生长、攀爬和适应,还可用于在运行时创建惊人的生长动画。

您既可以在设计时创建植物,也可以在运行时创建植物,还可以将两者结合起来,在编辑器中预先烘焙常春藤,然后在游戏中逐渐生长。

主要功能
- 常春藤绘制系统
- 程序化生长系统
- 高质量预设系统
- 支持设计时和运行时
- 支持法线贴图、反射和 PBR
- 可定制叶子和树枝形状
- 可在场景视图中点击放置
- 自定义生长路径
- 支持光照贴图
- 优化网格
- 友好的用户界面

V2 版的主要变化
- 100% 重新设计的用户界面和用户体验
- 改进的预设系统
- 新的运行时烘焙常春藤
- 包含高质量预置
- 包含自定义动画着色器 [内置/URP/HDRP]。
- 九种手动润色工具
- 基于预制的叶片
- 支持多种叶片类型
- 支持 Atlassed 叶子
- 更优化的藤蔓几何形状
- 支持 32 位网格缓冲区(无顶点限制)
- 优化了运行时的内存使用。

您可以在生成的网格中使用任何着色器,因此如果您有特定的植被着色器,也可以与本工具兼容。

兼容
- 内置渲染管道
- 高清渲染管道
- 通用渲染管道


2024-8-27 10:00 上传
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