粒子/特效 Feel 3.10

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Packed with more than 130 feedbacks, it'll let you easily trigger screenshakes, haptics, animate transforms, play with sounds, cameras, particles, physics, post processing, text, shaders, time, UI, and add juice to every aspect of your game.

From the creator of the acclaimed Corgi Engine and TopDown Engine, it is the best juice and game feel framework out there, whether you're new to Unity, or an experienced developer. Clean code, good practices, optimizations, it'll likely completely change your workflow as far as gamefeel is concerned.

Extremely easy to use, MMFeedbacks are going to change the way you make your games awesome. Just create an empty game object, add the MMFeedbacks class to it, and you can start adding and tweaking individual feedbacks. With more than 130 different feedbacks to pick from, it's now super easy to create games that feel good.

This asset contains :
- 35+ demos, from minimal scenes to a complete game, showing various ways you can use Feel to add juice to your game and make it feel good
- MMFeedbacks, its core system, an intuitive way to trigger juicy effects
- Nice Vibrations, the best haptics solution for Unity out there
- MMTools, a library of helpers and tools for all situations

Install instructions : click here to learn how to install Feel in your project in just a few simple steps.

Important :
- Feel is a major upgrade to the MMFeedbacks asset - it's MMFeedbacks 2.0, making it bigger and better. Owners of MMFeedbacks can upgrade to Feel free of charge. Do not buy both of them.
- MMFeedbacks and MMTools are already included in Corgi Engine and TopDown Engine. If you own any of these, only buy Feel if you need it as a separate package.
- This asset includes Nice Vibrations as a gift. Do not buy it twice!
- Feel will work on all render pipelines, and you can absolutely import Feel in a URP or HDRP project. Just note that most demos are made using the standard RP, and they may not render correctly when opened in projects using other pipelines.



它包含130多个反馈,可以让您轻松触发屏幕抖动、触觉、动画变换、播放声音、相机、粒子、物理、后处理、文本、着色器、时间、UI,并为游戏的各个方面添加果汁。

从备受赞誉的Corgi引擎和TopDown引擎的创建者那里,无论您是Unity的新手还是经验丰富的开发人员,它都是最好的果汁和游戏感框架。干净的代码、良好的实践、优化,就gamefeel而言,这可能会完全改变你的工作流程。

非常易于使用,MMFeedbacks将改变你让游戏变得很棒的方式。只需创建一个空的游戏对象,向其中添加MMFeedbacks类,您就可以开始添加和调整单个反馈。有130多种不同的反馈可供选择,现在创建感觉良好的游戏非常容易。

此资产包含:
-35多个演示,从最小的场景到完整的游戏,展示了您可以使用Feel为游戏添加果汁并使其感觉良好的各种方式
-MMFeedbacks,它的核心系统,一种触发多汁效果的直观方式
-Nice Vibrations,Unity的最佳触觉解决方案
-MMTools,一个适用于所有情况的助手和工具库

安装说明:单击此处,只需几个简单步骤即可了解如何在项目中安装Feel。

重要提示:
-Feel是MMFeedbacks资产的一个重大升级——它是MMFeedback 2.0,使其更大更好。MMFeedbacks的所有者可以免费升级到Feel。不要同时购买两者。
-MMFeedbacks和MMTools已经包含在Corgi引擎和TopDown引擎中。如果你拥有其中任何一个,只有当你需要它作为单独的包装时,才购买Feel。
-此资产包括作为礼物的Nice Vibrations。不要买两次!
-Feel将适用于所有渲染管道,您绝对可以在URP或HDRP项目中导入Feel。请注意,大多数演示都是使用标准RP制作的,在使用其他管道的项目中打开时可能无法正确渲染。

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