Simple Traffic System allows for quick creation of waypoint based routes, that can be interconnected in a modular way, for AI cars to follow in your scene.
Simple Traffic System supports fast creation of route points based on routes that can be cross-interconnected in a modular way to create traffic routes on the roads in the scenario. The main logic is highly optimized for multithreading with a new C# task system and Burst compiler.
The AI traffic logic is handled by a single AI traffic controller that registers AI traffic vehicles. This is a data-oriented logic structure that supports AI logic running in parallel tasks on all available cores, thus reducing CPU usage on the main thread.