编辑器/功能拓展 NPC Populator 1.0人群角色制作

本帖最后由 仓库小力巴 于 2023-9-25 15:26 编辑

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The NPC Populator for Unity makes it easy and quick to add many free-roaming Non-Player Characters to your environment without writing any code. Only some configuration is necessary.

Included is an NPC Factory to automatically generate random humanoid NPCs based on humanoid models that you provide -- many from the Asset Store will work -- and scripts to animate your NPCs while they navigate through your environment. In version 2.0, the NPC Factory has been completely redesigned to be even easier to use than before.

Navigation uses Unity's Navigation Mesh system along with a waypoint system that is provided by the NPC Populator.

Other improvements in version 2.0 include validation that the package works in Unity versions up through 2021, NPCs can pause at waypoints, the package can be customized to use third-party animation clips, a new Waypoint Assistant tool is included to semi-automatically place waypoints in some scenes, and a few NPC character models are included.

Unity的NPC Populator可以轻松快速地将许多免费漫游的非玩家角色添加到您的环境中,而无需编写任何代码。只需要一些配置。
其中包括一个NPC工厂,它可以根据您提供的人形模型自动生成随机的人形NPC——许多来自资产商店的模型都可以工作——以及在NPC在您的环境中导航时为其设置动画的脚本。在2.0版本中,NPC工厂已经完全重新设计,比以前更容易使用。
导航使用Unity的导航网格系统以及NPC Populator提供的航路点系统。
2.0版的其他改进包括验证该包在2021年之前的Unity版本中有效,NPC可以在航路点暂停,该包可以自定义为使用第三方动画剪辑,包括一个新的航路点助手工具,用于在某些场景中半自动放置航路点,还包括一些NPC角色模型。

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