编辑器/功能拓展 InGame Code Editor 1.1.3

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Requires TextMesh Pro
InGame Code Editor is an advanced input field for Unity that makes use of TextMesh Pro to display syntax highlighted code. Much of the inspiration for the syntax highlighting is taken from notepad++ and as a result it is extremely customizable allowing you to add syntax highlighting support for new languages.

Please note that IGCE is an advanced input field and not a fully featured text editor. Features such as menu bars and tool bars will need to be added manually if required.

Features
-Very easy to use. Just drop the prefab into your scene and customize
-Full text editing features that you would expect
-Includes optional line numbers column
-Fully customizable editor themes
-Includes 3 pre-set themes: Light, Dark and Terminal
-Fully customizable syntax highlighting
-Highly optimized lexer for quick syntax highlighting of large text
-Supports syntax highlighting of keywords, symbols, numbers, comments and quote strings
-Keyword groups mean that you can highlight keywords in different colors
-Build in syntax highlighting support for C# (multiple), Lua, MiniScript and JSON
-You can easily add support for additional syntax highlighted languages
Supports basic auto indentation using opening and closing tags
-Fully commented partial C# source code included
-Comprehensive .chm documentation of the API for quick and easy reference

Highlighted Languages
-C# - (2 different themes)
-Lua
-MiniScript
-JSON



需要TextMesh Pro
InGame Code Editor是Unity的高级输入字段,它使用TextMesh Pro来显示语法高亮显示的代码。语法高亮显示的大部分灵感来自notepad++,因此它非常可定制,允许您添加对新语言的语法高亮显示支持。

请注意,IGCE是一个高级输入字段,而不是一个功能齐全的文本编辑器。如果需要,需要手动添加菜单栏和工具栏等功能。

特征
-非常易于使用。只需将预制件放入场景中并进行自定义
-您期望的全文编辑功能
-包括可选的行号列
-完全可自定义的编辑器主题
-包括3个预设主题:亮、暗和终端
-完全可自定义的语法高亮显示
-经过高度优化的lexer,可快速突出显示大文本的语法
-支持语法高亮显示关键字、符号、数字、注释和引号字符串
-关键字组意味着您可以用不同的颜色突出显示关键字
-内置语法突出显示对C#(multiple)、Lua、MiniScript和JSON的支持
-您可以轻松添加对其他语法突出显示语言的支持
支持使用打开和关闭标记的基本自动缩进
-包含完全注释的部分C#源代码
-API的全面.chm文档,以方便快速参考

突出显示的语言
-C#-(2个不同的主题)
-Lua
-MiniScript
-JSON

2024-6-6 11:32 上传
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