Fast Optimized Post Processing for low-end mobile devices and VR applications
+ Fast & mobile friendly
+ LWRP/URP support (unity 2019.2.1f1+)
+ Default Render Pipeline support
Effects
Bloom - high quality optimized bloom effect implemented using one pass blur method, 250%* faster than post-processing stack
Whole Screen Blur - optimized one pass blur method to make the whole screen blurred (except screen space UI), useful in the main menu, pause menu etc. Takes 0.3ms** to render on my device*.
Lookup table (LUT) - change colours in a scene with one texture (uses 2D texture), this package includes 6 sample textures (neutral lut texture included)
Vignette - the most basic effect, takes a negligible amount of rendering time to apply it to your screen
Chromatic Abberation - basic and fast implementation
Tone Mapping - modify exposure and gamma of your scene
NOT COMPATIBLE WITH HDRP
NOT COMPATIBLE WITH SINGLE-PASS VR